Chase The Wind

Details
- Genre: Endless Runner
- Timeframe: 6 weeks (20h/week)
- Team: 5 Programmers, 5 Graphics & 3 Level designers
- Engine: Unity
About the project
In our first GameProject at The Game Assembly, I worked on some simple but effective tasks. For example, I created a dynamic material that changed colors like an LED sign shop, adding visual interest. I also implemented a checkpoint system and added animations to improve the game.